/** * @file instruments.c * * Implémentation de sample.h * * @version 1 * @author Guy * @date Mai 2014 */ #include "instruments.h" void ajouterInstrument(Instrument* tab[], int i){ tab[i]=calloc(1,sizeof(Instrument)); strcpy(tab[i]->nom,"Nouvel instrument"); } void supprimerInstrument(Instrument* tab[], int i){ free(tab[i]); } int getVolume(Instrument* inst) { return inst->volume; } int getBalance(Instrument* inst) { return inst->balance; } char* getNomInst(Instrument* inst) { return inst->nom; } void setVolume(Instrument* inst, int volume) { inst->volume = volume; } void setBalance(Instrument* inst, int balance) { inst->balance = balance; } void setNomInst(Instrument* inst, char* nom) { strcpy(inst->nom,nom); } float rapportPitch(Instrument* inst, int note, int octave){ float freq = 440*pow(2,(octave-3)+(note-11)*(1.0/12.0)); return freq/(inst->sample->hauteur_ref); }